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1st Game Prototype (Group Project)

Writer's picture: Andrei JaraAndrei Jara

The Jeepney Travel Experience

was first created in Figma for us to understand the concept of creating a game prototype in a much simpler way. It was done through simple clicks and delayed transitions to make the prototype look smooth and functional. Our Instructor gave us a socially relevant topic, themes, genre, and its time setting to serve as a guide into creating a prototype with a goal in mind.


SOCIALLY RELEVANT TOPIC: Theme: Game Genre: Time Setting:

Modernization of Jeepney's Historical Simulation 1990's vs Modern Times


A Simple Overview of Introduction


User Interface Layout

In Concept, Vehicles are interchangeable by the push of the button and in turn based on what is currently displayed its the vehicle you play as on.


Discover more about our Project here:



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